![]() This time I did some "Bing" translation, and got the English language page - there is an option, but it's covered by one of those pop-up boxes. It appeared to want money - I don't know - I don't speak French and I wasn't going to press any keys that might commit me to "doing something bad" - so I got out of there, and didn't pursue the Map Tool until January 9th. The Discord link worked ok, but it took me to an "LFischer-something" website with big messages blocking half of the content - and all in the French language. ![]() To be honest - this is one of the reasons why I hadn't used 7D2DMPMG's little tool after I saw it in December. I'm not sure if these are in fact, the SP's, as they might also be some end-point of the new road system - a junction point or something - but if they are SP's - can you make them a little larger, please? After opening the png in PaintShopPro and increasing the color intensity/depth - I can see a pair of very small, yellow, crescent-shaped lines at the "T" junctions of the roads right near each of the Traders - which is the approximate location where I have spawned in each of the last five or six A20 RWG maps started. The building type area colour codes being listed along the bottom, along with the Traders being marked with circles - and named - is a real bonus. Other than that - this little tool has a number of unexpected features, and produces a very good map, and with (what I think are) "common sense" colours, too. (but I may also be blind.) It's not really an issue, as the spawnpoints xml gives them, and one can manually add them to the map. (There should be 13 in this map.) I have zoomed in tight and scrolled every piece of the map, yet don't see one. Super tool! I had only one issue - I see no bright yellow Spawn Points on my first (and only) map yet.
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